dbarrow
08-19-2006, 11:06 AM
OpenGL – Improved shader compiler and transform engine optimizations have led to many significant performance gains in OpenGL applications across the entire Radeon X1000 Series of products: Doom 3 performance improves as much as 6.5%. Quake 4 (v1.2 or higher) performance improves as much as 18%. Chronicles of Riddick performance improves as much as 20%. Average improvements of 5-10% are commonly seen. Prey performance improves as much as 16%.
Direct3D – Optimizations made to ATI’s graphics memory manager have led to significant gains in applications that make heavy use of graphics memory on 256MB ATI graphics cards: 3DMark06 performance improves as much as 22% on the Radeon X1000 Series of products in single card configurations with 256MB of graphics memory at 1280x1024 and anti-aliasing enabled. The largest gains are found on the ATI Radeon X1800 Series and Radeon X1900 Series of products. Call of Duty 2 performance improves as much as 30% on single Radeon X550 cards or higher with 256MB of video memory at 1280x1024 and anti-aliasing enabled. The largest gains are found on the ATI Radeon X1800 Series and Radeon X1900 Series of products.
*Oh no... here goes another day spent updating vid drivers!
Direct3D – Optimizations made to ATI’s graphics memory manager have led to significant gains in applications that make heavy use of graphics memory on 256MB ATI graphics cards: 3DMark06 performance improves as much as 22% on the Radeon X1000 Series of products in single card configurations with 256MB of graphics memory at 1280x1024 and anti-aliasing enabled. The largest gains are found on the ATI Radeon X1800 Series and Radeon X1900 Series of products. Call of Duty 2 performance improves as much as 30% on single Radeon X550 cards or higher with 256MB of video memory at 1280x1024 and anti-aliasing enabled. The largest gains are found on the ATI Radeon X1800 Series and Radeon X1900 Series of products.
*Oh no... here goes another day spent updating vid drivers!